Whether you consider League of Legends, StarCraft, CS:GO or Smite as “real sports” or not, the fact of the matter is that eSports is rapidly growing in popularity.
Under these circumstances, the fantasy sports side of eSports couldn’t be unaffected, with the eSports equivalent of daily fantasy sports already knowing huge success.
The Daily Fantasy eSports industry, although only a couple of months old, has already two standouts that have emerged: Vulcun and AlphaDraft (DraftKings has made a huge entrance also).
Both of these platforms have managed to raise millions of dollars, expanding their operations in the competitive scene of eSports, showing that they are here to stay.
There are a lot of similarities and differences between these two platforms.
Before you start testing your luck in either Vulcun or AlphaDraft, continue reading so that you know what to expect on each of them.
Similar? Wait, What?
As someone would guess, the competition in the Daily Fantasy eSports industry is relatively low -as for now.
The concept is pretty simple and straightforward: draft your Dream Team and cashout big prizes.
Both Vulcun and AlphaDraft have established their own websites, yet the AlphaDraft site seems more “well-polished” and finished, whereas Vulcun seems pretty simple in structure for the time being.
They both offer a huge variety in Contests for (almost) every game in the eSport scene, including the likes of League of Legends, DOTA 2 and Counter Strike: Global Offensive.
Vulcun has free token-based participation and there are a lot free entrance Contests in both AlphaDraft and Vulcun.
The difference is that each platform emphasizes different games, like for example Hearthstone which is covered mainly by Vulcun, whereas Smite is covered mainly with both cash games and free to enter Contests by AlphaDraft.
Another key difference is that Vulcun’s contests all last just one day.
AlphaDraft offers a mix of one day, two day, and four day contests.
Neither approach is better or worse. It’s just a matter of personal choice.
Both websites provide you with a wide variety of buy-ins, type of Contests and Winner Prizes.
What is their main difference is the structure of the drafting procedure and the way points are allocated, which I am going to analyse next.
Another difference is how both sites react to score updates.
Vulcun updates the scores after a Contest has finished, yet AlphaDraft does the same thing in real time (a short delay should always be expected).
Also, if you want to use your best Line-up in different types of Contests, I suggest using AlphaDraft as it allows you to instantly enter different Contests with the same Lineup.
Major Differences Have a Huge Effect on League of Legends
As mentioned earlier, Vulcun and AlphaDraft are the two major competitors in the newly formed industry of Daily Fantasy eSports.
What makes them special is that they are unique, caused by how they perceive each aspect of eSports.
This is reflected, not only in the way they calculate individual Salaries, but also in the way both AlphaDraft and Vulcun have determined the amount of Salary Caps.
AlphaDraft gives players a $50,000 Salary Cap and Vulcun gives only the amount of $10,000.
You see that despite the fact that both platforms offer the same Salary Cap system, the difference is $40,000 and its fixed, no matter what the Type of Contest is.
The format of your Lineup is a major difference in these two platforms.
In AlphaDraft you must select 7 positions (one per position, one “Flex”- Substitute player and one Team by the ones included in the Contest).
On the other hand, in Vulcun you must draft 8 players and no Team (one per position, plus 3 “Flex” – Substitutes).
The Fantasy Points, allocated to players and teams you drafted, also differ in both platforms.
In Vulcun, you gain two Fantasy Point for each individual Kill, 1.6 Fantasy Points for each Assist a player you drafted has, you lose one Fantasy Point for each Death and earn 0.01 for each CS your players have.
In AlphaDraft you get 3 Fantasy Points for each Kill and 2 Points for each Assist each of your drafted players has, losing 1 Fantasy Point for each Death, the same applies to Vulcun too.
My Personal Opinion
I like more the AlphaDraft System, which favours the “Point-tankers” of your Lineup, the ADC and Mid players, who are mostly oriented towards Kill scoring.
Despite the fact that Vulcun offers the “Shotcaller” option, which means that you can select up to 1 player of your Lineup to score +25% of his total Fantasy Points, I still prefer AlphaDraft, as I see it more as a bonus for other positions, which may possibly end with little to offer in a Lineup.
Check out both though and decide for yourself which site you prefer. It all boils down to personal taste.